Architectural survey of Tomba Brion (also seen on Dune: Part 2). 
Focusing mainly on the arcosolium, I measured and recreated a 1:1 version of the tomb. Then created every texture that would be applied to the 3D model, this was done with a mix of photos taken on sight and some Ps magic.

Software: Adobe Photoshop, Autodesk 3ds Max, V-Ray